Building new realities

BARCELONA Málaga Marbella


Renders aéreos

3D render

A 3D infographic is the best way to enhance the most outstanding aspects of an architecture project. We have the freedom to choose the points of view that best tell the project and to create the most appropriate atmosphere to transmit to the viewer as this new reality will finally be. We get the highest quality and photorealism in our work to reach optimal results that capture the attention of the viewer,

A complete 3D render project would contain exterior and interior images from a person’s point of view as well as some aerial or detail shots. Of course it can be combined with another of our animation or virtual reality services.

Animation and cinematics

The 3D animation takes another step with respect to the static image. It allows us to tell a story with architecture as a backdrop in a more cinematic way. The moving image is able to convey greater emotion and surprise to the viewer, also making use of audio to accentuate those feelings.

In addition with an architectural video you can provide a greater amount of information to the viewer, from showing the surrounding environment, to landscapes, services … Normally we work on promotional 3D videos between 2 and 3 minutes long, or in shorter spots of between 30 seconds and 1 minute.

Recorrido virtual 3D

Click on the image to see the virtual tour

Virtual reality

Virtual reality is entering the architectural visualization market strongly, bringing new ways to experience a project. The user can explore the spaces in first person with VR glasses in a unique immersion experience like never before. We also offer the possibility of interacting with the project, so that the user can know information about different parts of the project, change finishes, spaces, furniture, etc.

We have two possibilities, one is the static virtual tour made with 360 degree images through which we move from one to another according to the different spaces, and that can be used both on the web and in virtual reality glasses with mobile devices. The other is an interactive application from which we can interact with the scene in real time (the character moves at the same time as we do). The latter will need a computer and glasses of the latest generation to run it, since in practice it follows the same procedure as a video game.

about us

Visualfabrik is a 3D visualization studio founded in Malaga and based in Marbella, by architects Álvaro Cappa and Miguel Ortega, with extensive experience in 3D design projects specialized especially in the field of architecture and urbanism. Our hallmark is the quality of the final product, always refining in detail and highlighting the differentiating aspects of each project.

Every time we receive an order we seek to transfer the project concept to a photorealistic and stunning 3D image or animation at the same time, which attracts the attention of the user and reinforces the marketing of the product. It is very important for us the feedback with the client during the work process until the final rendering and post-production of 3D infographics or animations.

We have worked for important clients both nationally, in Madrid or Barcelona, ​​and internationally in countries such as Germany or the United Kingdom. The high quality of work is always our main objective, as well as a great responsibility with the deadlines and deadlines of the projects in which we collaborate is our hallmark. We combine an exclusive dedication to each of our renders and animations with the latest technologies to achieve the best results to match our customers.

3D designer

Álvaro Cappa

Architect / 3D artist / CEO
3D artist

Miguel Ortega

Architect / 3D artist / CEO




We make a customized budget of 3D renderings according to the conditions of each project and the number of views or duration of the animation. We set up the budget without commitment, requiring only basic information about the project that helps us understand its magnitude and characteristics.


Once the budget has been accepted and all the information of the project has been collected, this time plans in CAD, 3D models and everything that can be provided; We started working on modeling, lighting and the different frames according to the needs of the project.


The sketches of the previously defined views are provided for confirmation by the client, who will propose according to his criteria the adjustments and changes that must be made in the model and materials.

Final delivery04

After the intermediate revisions, the work of the final views and their rendering continue. Finally, the final postproduction of the 3D infographics is made to deliver them within the deadline established by the client.


That the final result is as consistent as expected by the client is the most important thing for us, so we always like to receive some feedback when finishing the work to know that all expectations have been met.


3D studio max and V-ray course to create exterior images of architecture. More than 5 hours of duration structured in 6 units and 24 lessons. The course is focused on learning how to use the rendering engine to the fullest, so we start from a project already modeled that you can download during the course. Once you finish this course you will be able to make photorealistic images with this software and do a basic post-production in Photoshop.

U1: Introduction

L1: Presentation
L2: Influences
L3: What will we do in the course?

U2: Model and vegetation

L1: Base model and terrain creation
L2: Modeling with Floor Generator
L3: Vegetation with Forest Pack 1
L4: Vegetation with Forest Pack 2
L5: Optimization with V-RayProxy

U3: Composition and lighting

L1: Understand the V-Ray Physical Cam
L2: Frames and composition
L3: Daytime lighting with VraySun + Sky
L4: Night lighting with HDRI + V-RayLights

U4: Materials and texturing

L1: Understand PBR, dielectric, and conductive materials
L2: Creating basic materials with V-RayMtl
L3: Composites and BerconTile 1 plugin
L4: Composites and BerconTile 2 plugin
L5: Variation and randomness with Multitexture

U5: Render settings

L1: V-Ray Next Parameters
L2: V-Ray Frame buffer
L3: Render elements and export 1
L4: Render elements and export 2

U6: Postproduction

L1: Importing files into Photoshop (32bits)
L2: Postproduction and use of masks (16bits)
L3: General adjustments and final touches


Edif. Golden B, 1ª Planta

Avda. Ricardo Soriano, 72 | Marbella – Spain

Get in touch!

    Attached files (máx: 10mb)